In this solo variant developed by Jon Merkle, the Creature has kidnapped your family, and the only way to get them back is to give the Creature what he desires most – a companion. Can you save your family and build a monster before the investigators catch up to you? In these trying times where so many of us are social distancing, we hope this variant allows you to enjoy a puzzley version of Abomination: The Heir of Frankenstein without losing the flavor and theme of the original 2-4 player game.
FFG has announced The Rise of Red Skull, the first campaign expansion for Marvel Champions.
The Rise of Red Skull boasts a massive infusion of new content for your games of Marvel Champions. Hawkeye and Spider-Woman join your roster of heroes with fully pre-built and ready-to-play player decks stuffed with new cards. Whether you’re playing these new heroes or relying on old favorites, you can test their mettle against five brand-new villains: Crossbones, Absorbing Man, Taskmaster, Zola, and Red Skull. Each of these five scenarios offers a unique challenge, and while you can simply choose a villain to battle, this campaign expansion lives up to its name with the introduction of campaign mode to Marvel Champions: The Card Game.
The ETA for the expansion is sometime in late 2020 with a more detailed release date coming once the worldwide coronavirus lockdown has ended and some kind of normality has returned.
In case you don’t want to wait this long: we have just received some restock of the Green Goblin Scenario Pack which offers two new scenarios and four modular encounter sets and should keep you busy for a while.
We had to push back most of the new releases planned for March/April (same will probably happen for the May releases). The main reason for this decision has been the suspension of all new releases by the UK’s largest distributor until all board game shops are open for business again. But there are also a large number of delays caused by the lockdown in China at the beginning of the year. Production at some board game printers has just started again, so these delays will take a while to catch up with.
But there is also some good news: The King of Tokyo Dark Edition will arrive next week. The release was planned for the 24th April, but with France in lockdown, Iello had to cancel these plans but allowed local partners/distributors who already have received their stock, so start releasing the game now.
Faced with an unprecedented crisis for the board game industry (shops and cafes close, events get cancelled, productions delayed), Asmodee US has made the decision to delay all new releases until the 1st May.
Asmodee USA has continued to monitor the COVID-19 pandemic as it develops. We want to wish all of you good health and safety during this time. Our employees’ and their families’ health are a top priority. A majority of our staff has transitioned to work from home when able. At this time, our warehouse remains open to help service any store that is able to continue business. However, we have decided to delay new release items until at least May 1, 2020.
While this statement has been made by Asmodee US, this will also affect the UK because most of the Asmodee releases here are coming from the US and only a smaller number from the European publishing partners of Asmodee.
With a lot of new releases already delayed because of the Covid-19 outbreak in China, these could lead to a further reduction in new games getting released in the coming weeks.
At the moment the UK Games Expo is still on and Heidelbar Games will attend the show for the first time.
We know some of the people working at Heidelbar and they have asked us to help them find volunteers to demo games at their stand.
They are looking for helpers for all three days and ideally to help with setup (Thursday afternoon) and/or breakdown (Sunday evening) as well. Ideally, you would be willing to demo games for one full day or two half days. As compensation for your help, they can either offer a (shared) hotel room in the Premier Inn or if you already have a room yourself a games package. The ticket for the weekend is also included.
If you are interested, please let us know and we will get you in touch with Heidelbar.
USAopoly has announced a new Harry Potter board game called Harry Potter: House Cup Competition for later this year.
Only the brightest future witches and wizards compete in The Op’s first Wizarding World™ worker placement game! In this new competitive game, players will act as iconic members of Hufflepuff, Gryffindor, Ravenclaw, or Slytherin to earn the most points and win the coveted House Cup.
Strategic choices are needed in Harry Potter: House Cup Competition as it recreates the joy and house pride among students vying to stand out at the end of the school year. Players will have three wizards-in-training as their student “workers” who will need to gain knowledge in classes like Charms, Potions, and Defence Against the Dark Arts, while completing challenges to bring glory to your house. Deciding the best ways to increase your knowledge will unlock more possibilities and score more points!
There are two interesting news regarding Plaid Hat Games: after years as part of Asmodee it is fully independent again and Forgotten Waters has been announced.
Colby Dauch, the founder of Plaid Hat Games and now the owner of the studio, has written a blog post about the process that lead to Plaid Hat Games becoming part of Asmodee and now independent again:
Jump forward to 2014. Plaid Hat was experiencing some growing pains. We were struggling to keep up with the immediate success of the Vega/Gilmour hit, Dead of Winter. That’s when the offer came from our French language partner – F2Z Entertainment. F2Z was formed when Filosofia (Canadian distributor and French language game publisher) purchased the publisher Z-Man Games, and they had their eye on their next acquisition, us. I never set out with any intention to sell Plaid Hat Games, but when the offer came in, I agreed to it. I had a variety of reasons for doing so, including a personal life that had its share of turmoil, and the offer was opportune. The fact that I would continue to manage the studio and bring my entire team with me, made it feel like a no-brainer.
A year later in 2015, the French game company Asmodee acquired F2Z Entertainment and with them, Plaid Hat Games. Plaid Hat, and its staff, remained intact through another major transition. In 2018 Asmodee was acquired by European private equity firm PAI Partners. There are a lot of nice things I could say about our time at Asmodee, but I also want to respect the confidentiality of their internal operations. Suffice to say we learned a lot during our time at Asmodee, met some great, supportive folks, and, after being acquired twice, in February of 2020 I finalized a deal that makes Plaid Hat Games an independent studio under my ownership again. While I’m very excited about this, it doesn’t come without a share of grief. Some of our most popular titles are off to other Asmodee studios, who I think will do great work with them, but it means our revenue is no longer at a place that it could continue to support our current staff size.