Last Friday I finally managed to go again to our regular Gaming Night here in Crediton. I didn’t had much time, but I received a quick overview of World’s Fair 1893 from Joel of Devon Dice fame and I played a game of Hit Z Road.
Both games are definitely light-weight games, but I wouldn’t put them in the filler category because the playing time for both of them is around 45 to 60 minutes.
The World’s Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. Acting as organizers of the fair, players work diligently to increase their influence throughout the fair and obtain the grand exhibits that will be put on display. The organizer who has earned the best reputation when the fair begins will emerge the victor (BOARDGAMEGEEK DESCRIPTION).
The game is an Area Control / Set Collection game that is not very complicated: On your turn you send out a worker to one of the five areas of the board and collect the available cards in the area. Cards are either parts of a set for the final scoring or influential persons, which give you a bonus to help you with your plans. Collected Midway ticket cards trigger a scoring, after three scoring rounds the game ends. The game components are nicely designed and look great. I haven’t played the game, but after the introduction I’m definitely interested in playing it.
In the fast-paced and morbidly kitschy game Hit Z Road, you and your fellow players embark on a road trip going south from Chicago along America’s famous Route 66 — now infested by zombies. As you travel though a deck of adventure cards rife with dangers, you battle zombie hordes, drive abandoned school buses, scavenge for gas and bullets, and explore a darkened, tainted American countryside full of shambling undead, haunted carnivals, and plumes of toxic gas. Your goal is to stay alive until you reach the safe, sandy beaches of the California coast (BOARDGAMEGEEK DESCRIPTION).
Hit Z Road is an Auction Game with a Zombie theme. 2-4 players bid resources to choose one of the four available paths (each consists of two location cards) ahead of your own group of survivors. After the bidding stage you and your group have to process along the chosen path: Collect the resources on the location, trigger events and fight the zombies(lots of dice rolling – beware). If your group survives, you take the card (some cards give you victory points for the end scoring) and process to the second card. After every player has explored the two cards of his path (and hopefully has at least one survivor left), the next round starts again with four new paths and another bidding round.
The game ends after 8 rounds (16 cards in total for each player) with the survivors reaching the West Coast of the US. Bonus points are handed out for the most resources are group still owns and the most survivors in a group. In addition to the bonus points you count the points you have collected along the way.
I was surprised, how fun the game is: After reading the rules, I wasn’t too impressed. But actually playing the game changed my mind. It looks great, is quickly explained and the theme works great. If you are looking for a fast playing Zombie game and don’t need massive amounts of miniatures (but you get Zombie meeples instead), than I would recommend to have a look at Hit Z Road game.