Friday was our regular Gaming Night at the Crediton Inn. We had two tables playing games all evening.
The procedures started with Flip Ships and Tribes: Early Civilizations.
Both games were quite popular: Flip Ships caused lots of laughter, Tribes surprised by being a quite accessible game which plays under 45 minutes, but still, gives this taste of starting your own civilization.
Next was Queendomino which in almost every aspect is the superior game compared to Kingdomino because of the added elements of buildings, knights and tower allow more ways to play and win the game. Kingdomino has still the positives of being easy to learn and fast to play, perfect to play it with non-gamers and the lower price which in my opinion makes it one of the bargains of the last year.
The last game of the evening for me was Downforce which was a surprise for me: It’s basically Camel Up with Formula 1 cars. Main differences are an auction at the beginning to put your team together and movement of all the cars in the race based on cards you draw before the start of the auction. Winner of the game is the team that has earned the most money by a) getting their car(s) in the points and b) placing winning bets on the Top 3 cars. The game includes two race tracks and plays quick enough to play both tracks under 2 hours.
Last night a friend of mine and me meet to play a few games: We started with a 3-player Dice Forge ( the maximum number of players I would recommend, for me 2-player is better and 4 players would be too long for my taste and for what the game has to offer) and had good fun with it.
Afterwards, we tried (for the first time) my Expo buy The Cousins’ War and it was great. It is a 2-player micro game in a small box, but there is a lot of game in this small box. After last year’s Expo buy The Networks another recommendation. I especially liked the battles with the dice bluffing mechanism – great stuff!
Last game of the night was 13 Minutes: The Cuban Missile Crisis. It is another 2-player micro game which plays in 15 minutes but has enough to it to give you a bit of the Twilight Struggle taste. It’s short enough so I’ll definitely have it in my bag from now on just in case I have to wait for another game to start.
Last Friday was our regular Gaming Night here in Crediton. There were 12 of us and we had games going on three tables.
Table 1 started the evening with Lanterns, followed by Adrenaline and a quick game of Cacao to end the evening:
Table 2 played The Hobbit and afterwards Utopia from Matagot.
Table 3 (mine) started with a quick two player game of Frogriders. After we finished Frogriders, we were joined by Dave and started Yokohama (Deluxe Edition bought at the UK Games Expo). To finish the evening we played a two player game of Barenpark, which was my highlight of the evening. A great game: very accessible, short playing time and very good game for families.
It has become very quiet around Lumen Fidei, the next expansion for Time Stories. Originally announced for April there hasn’t been any news about the expansion – until now: Asmodee USA has posted a preview for the expansion.
You know the place that you’ll be sent within the timestream—15th century Spain, near the end of the centuries-long Reconquista wars between Christians and Moors. And you know your objective: to join Michel d’Ailly, the Legate of Pope Martin V, and attend a secret meeting of the Christian militant orders. The gathering has been called to discuss a portentous stone, which we suspect has supernatural importance, especially to our enemies. You must find this stone and bring it back to the T.I.M.E Agency before anyone else is able to seize it.
And according to the upcoming section of the Asmodee website the expansion is on the boat, which normally means that a release is not too far away anymore.
This was my fifth play of the game and I still like it. This time it was a 3 player game, after all the others so far had been 5 player games. And it makes a big difference: the game was much faster, even with two new players. Whereas with 5 players, especially new ones, the game tends to drag a bit, which is annoying because there isn’t much to do on your own turn and you are always keen to get your next action in. I really would like to play it with 4 players the next time, to see if this is maybe the sweet spot for the game.
This was the first game of Isle of Skye for me and I was very keen on giving it a go. The result: similar to Spice Road it is perfect for me at the moment: short playing time, easy to explain but still a lot of options to play and win the game. It took me two turns to understand the buying process of the tiles and what you need for your little island, but afterwards, the turns flow by and I enjoyed it a lot. Can’t wait to play it again.
The last game of the night for me was Arboretum, a great looking little card game about creating paths in the players’ gardens by planting trees. I had heard about the game before, but I didn’t know what to expect. Like BGG says it is an interesting mix of “set collection, tile-laying and hand management” with an interesting scoring mechanism at the end. After not being so sure about the game after I had heard the rules explanation, I started to like it more and more while the game went on. I can recommend it to everybody who is looking for a shorter, but not too light game to end an evening.
Less than four weeks until the Gaming Day and the list of new games for the Gaming Library is shaping up nicely.
Available will be:
Great Western Trail
Demo copy of Gloomhaven
Assault of the Giants
Century – Die Gewürzstraße
Warhammer Quest: Silver Tower
But we will also have a lot of older games from our Gaming Group collections available to play like Run, Fight or Die!, Orleans, King of Tokyo, Cacao, Descent 2nd Edition, XCom (both with app support), Gears of War and Robo Rally.
And because this Gaming Day is again at a family friendly venue we will have some family/children’s games available to try out:
Agricola Family Edition
Ticket to Ride: First Journey
My Happy Farm
The Mysterious Forest
Can’t wait for the 8th and I hope to see you at the Old Town Hall for some gaming
Last Friday I finally managed to go again to our regular Gaming Night here in Crediton. I didn’t had much time, but I received a quick overview of World’s Fair 1893 from Joel of Devon Dice fame and I played a game of Hit Z Road.
Both games are definitely light-weight games, but I wouldn’t put them in the filler category because the playing time for both of them is around 45 to 60 minutes.
The World’s Fair of 1893 in Chicago was a spectacular international exhibition that showcased many great achievements in science, technology, culture, and entertainment. Acting as organizers of the fair, players work diligently to increase their influence throughout the fair and obtain the grand exhibits that will be put on display. The organizer who has earned the best reputation when the fair begins will emerge the victor (BOARDGAMEGEEK DESCRIPTION).
The game is an Area Control / Set Collection game that is not very complicated: On your turn you send out a worker to one of the five areas of the board and collect the available cards in the area. Cards are either parts of a set for the final scoring or influential persons, which give you a bonus to help you with your plans. Collected Midway ticket cards trigger a scoring, after three scoring rounds the game ends. The game components are nicely designed and look great. I haven’t played the game, but after the introduction I’m definitely interested in playing it.
In the fast-paced and morbidly kitschy game Hit Z Road, you and your fellow players embark on a road trip going south from Chicago along America’s famous Route 66 — now infested by zombies. As you travel though a deck of adventure cards rife with dangers, you battle zombie hordes, drive abandoned school buses, scavenge for gas and bullets, and explore a darkened, tainted American countryside full of shambling undead, haunted carnivals, and plumes of toxic gas. Your goal is to stay alive until you reach the safe, sandy beaches of the California coast (BOARDGAMEGEEK DESCRIPTION).
Hit Z Road is an Auction Game with a Zombie theme. 2-4 players bid resources to choose one of the four available paths (each consists of two location cards) ahead of your own group of survivors. After the bidding stage you and your group have to process along the chosen path: Collect the resources on the location, trigger events and fight the zombies(lots of dice rolling – beware). If your group survives, you take the card (some cards give you victory points for the end scoring) and process to the second card. After every player has explored the two cards of his path (and hopefully has at least one survivor left), the next round starts again with four new paths and another bidding round.
The game ends after 8 rounds (16 cards in total for each player) with the survivors reaching the West Coast of the US. Bonus points are handed out for the most resources are group still owns and the most survivors in a group. In addition to the bonus points you count the points you have collected along the way.
I was surprised, how fun the game is: After reading the rules, I wasn’t too impressed. But actually playing the game changed my mind. It looks great, is quickly explained and the theme works great. If you are looking for a fast playing Zombie game and don’t need massive amounts of miniatures (but you get Zombie meeples instead), than I would recommend to have a look at Hit Z Road game.
International TableTop Day 2016 is on the 30th April. We will join the fun and we will hold our Spring Gaming Day on the the 30th.
Like the last ones we will meet here in Crediton at the Crediton Inn (great ales and Scotch Eggs) from 12.30pm. We can use the function room for the afternoon and evening. Attendance for the day is free, the landlord of the pub only asks everybody to have a drink or two during the afternoon (which I can only recommend because they have some great ales).
I will post a list of available game at the beginning of April, with some luck there should be quite a few interesting new games from Germany available.