The Zombicide game series has been a big hit so far for Cool Mini or Not. With Zombicide: Black Plague and Green Horde CMON took the series back in time to a medieval world (and added a lot of fantasy with the Orcs and Goblins in Green Horde).
The newly announced Zombicide Invaders takes a time travel to the future:
Humans set off into the stars in search of high-powered fuel and found it in the remote corner of the universe on the small planet PK-L7. Their discovery of Xenium — a dark, oily compound deep below the planet’s surface — was everything they hoped for. But they found something else, too. The Xenos attack was brutal and unrelenting. While the scientists and soldiers have held them off the best they could, the Xenos are still coming…
Zombicide: Invader is a cooperative game in which 1-6 players face Xenos, an unfathomable swarm of infected Xenos controlled by the game itself. Each player takes on the role of one to six survivors in a sci-fi setting being overwhelmed by these Xenos. The goal is simple: Choose a mission, complete its objectives, kill as many Xenos as possible, and (most importantly) survive!
The game will start as a Kickstarter project on the 10th April and if it follows the timeline of the last CMON KS projects should be available early 2019.
It’s the summer holidays, but it looks like nobody has told this to the board game publishers. They keep on releasing game after game, which means that this week we are expecting fourteen new games/expansions:
We also had hoped for an arrival early this week of the reprint of Cthulhu Wars, but unfortunately, it is stuck in customs and will need a few more days. Hopefully, by the end of the week, we should know more about the exact release date.
Dice Forge is a development game featuring innovative mechanics based on dice with removable faces. In this dice crafting game, players build their own dice. Roll your dice, manage your resources, complete ordeals before your opponents and explore multiple winning strategies.
In Kronia, favor tokens are placed in three different temples, then players will make secret offers to these temples over the course of twelve rounds. Everyone starts with the same offer cards, so they must anticipate which Gods other players want to please. Deciding when to spend the more appealing offers and when to hold off can be the difference. In the end, the player with the most points from their favor tokens will be chosen to lead the nation into the future.
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