Yesterday was our weekly Gaming Night and I managed to play Champions of Midgard for the first time.
Here a short description of the game:
Champions of Midgard is a middleweight, Viking-themed, worker placement game with dice rolling in which players are leaders of Viking clans who have traveled to an embattled Viking harbor town to help defend it against the threat of trolls, draugr, and other mythological Norse beasts. By defeating these epic creatures, players gain glory and the favor of the gods. When the game ends, the player who has earned the most glory earns the title of Jarl and is recognized as a champion of Midgard!
I really enjoyed the game: the rules are pretty straight forward and quickly explained and the game itself plays fast and shouldn’t take longer than 90 minutes with 4 players. The Viking theme works really well (only the so called “public long ship” sounded a little bit off) and is a nice change from the typical medieval trading and building of most of the worker placement games. Because of the limited number of rounds (=8) and workers (maximum of 4, but you start with 3) every decision counts. Our game was pretty close and the first three players where all within 6 victory points, so with slightly different actions in the last round it could have easily gone the other way.
All in all I can easily recommend this game to everyone who likes Lords of Waterdeep and is looking for new adventures for his meeples.
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