Build a better future underground in Fallout® Shelter™: The Board Game , a post-nuclear worker-placement board game for two to four players. Based on the hit mobile game from Bethesda Softworks, Fallout Shelter sees you take on the role of a vault officer fostering happiness among the citizens of your vault. With the election of a new Overseer looming, the officer who can gain the most happiness among the dwellers is sure to lock up the election and attain victory.
Another interesting announcement is the news that Pegasus Spiele is planning the release of a Hansa Teutonica Big Box in 2020:
As you might now know, Hansa Teutonica Big Box did not debut at SPIEL ’19. Asked for an update, Pegasus’ Ronja Lauterbach has let me know that “it took too long to work things out with the printers and our partners for other countries”, so the item was delayed rather than being rushed out. At this time, no release date has been set other than a general date of 2020.
We have been a bit quiet in the last couple of days, but we had a reason for it: we have been buried under a flood of new games. So far we have received 16 new games/expansions with the two biggest hits (Marvel Champions and Tapestry / both Friday) still coming.
The three Undo games (best described as Time Stories meets EXIT) were our hottest games at the UK Games Expo and are now available for everyone who missed out at the show. Sorcerer is my favourite card game at the moment: I played it at the UK Games Expo and managed to buy one of the demo copies from White Wizard Games. Have a closer look at it if you like Mage Wars!
And not to forget: Die Tavernen im Tiefen Thal is finally back in stock after we received lots of requests in the week after the UK Games Expo.
In Second Chance, each player starts with a 9×9 grid that they want to fill as completely as possible. To begin the game, everyone receives a different card with a starting tile and marks off its spaces on their grid. Every turn, two puzzle tile cards are revealed, and each player chooses one of them, then marks off squares on their personal grid that match the shape of the image shown on their chosen card. Multiple players can choose the same card. If a player cannot fit either revealed shape into their grid, they get a second chance and reveal one card from the deck just for them. If they can fit this shape in their grid, they do continue normally next round; otherwise they are eliminated from play.
The second game is Subtext from Wolfgang Warsch (Quacks, Ganz schoen clever):
Each round in Subtext one person is the dealer. This player looks at their word, then shuffles the card into the cards for the other players and distributes them randomly. By doing this, one player will have the same word as the dealer, but nobody — not even the dealer — knows who it is. The dealer then draws a picture, and you want to hint at your word so that ideally only the person who has the same word will understand what you’re depicting. In the subsequent guessing phase, all players (including the dealer) guess which player got the same word as the dealer. Points are awarded based on the number of incorrect guesses, but the dealer and their partner have to guess correctly to even get points. How vague do you want to be in your drawing efforts to still get your message across without anyone else knowing it?
Adventure Island is a new game from Pegasus Spiele, designed by Michael Palm and Lukas Zach.
Unfortunately, your ship got hit by a storm on the way to India and sank. With your last bit of strength and a huge amount of luck, you made it to the banks of a desert island. Through a miracle, you are not hurt, but you are exhausted and disheartened. How will you escape from this unfamiliar desert island? Or maybe the island is not so deserted after all? As a group of shipwrecked passengers, you need to survive, explore the island, and find a way home.
Adventure Island tells a continuous story in multiple parts. Players have to work together to survive. Their decisions influence the development of the story and add new elements to the game. Achievements reached throughout the game unlock permanent bonuses. With so much to explore and no destruction of components, Adventure Island can be played over and over again.
Joel Wright from Devon Dice has taken a look at the contents of the box and posted the Unboxing video today on Youtube:
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