{"title":"5 Player Board Games","description":"\u003cp\u003eHaving five players isn’t just about the number, it’s the magic that makes board games come alive. This collection highlights games that shine when five people sit down to play.\u003c\/p\u003e\n\u003ch2\u003e\u003cstrong\u003eWhy Five Players is Perfect\u003c\/strong\u003e\u003c\/h2\u003e\n\u003cp\u003ePlaying with five creates a unique atmosphere. It’s big enough to allow for deeper strategies and lively interactions, but small enough to keep the game flowing and everyone involved. An odd number avoids perfect balance bringing shifting alliances and surprise turns that keep every round fresh and thrilling.\u003c\/p\u003e\n\u003cp\u003eWhen five people play, each player has to watch and respond to the strategies of four others. This makes the game stimulating while still staying manageable. Every choice affects the flow of the game creating a back-and-forth dynamic that keeps players engaged until the final move. Studies in social psychology show that a group of five works well for decision-making and social interaction. It is big enough to bring in different viewpoints but small enough for everyone to participate fully.\u003c\/p\u003e","products":[{"product_id":"pandemic-on-the-brink","title":"Pandemic: On the Brink","description":"\u003cp\u003e\u003cstrong\u003ePandemic: On the Brink\u003c\/strong\u003e is an expansion to our popular cooperative game, Pandemic, where players take on roles to work together to find cures to 4 diseases.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"line-height: 1.6em;\"\u003eIn this expansion you will find seven new roles; eight new special events; and several challenge kits to be added to the basic game play.\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eVirulent Strain Challenge: makes one disease become particularly deadly in unpredictable ways.\u003c\/li\u003e\n\u003cli\u003eMutation Challenge: adds a fifth (purple) disease that behaves differently than the original four.\u003c\/li\u003e\n\u003cli\u003eBio-Terrorist Challenge: one player plays against the others!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eYou may also play with 5 players and play on Legendary level!\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"line-height: 1.6em; text-decoration: underline;\"\u003eComponents:\u003c\/span\u003e\u003cspan style=\"line-height: 1.6em;\"\u003e 7 new Role cards, with matching pawns, 8 new Event Cards, 8 Virulent Strain Epidemic cards, 12 purple Disease cubes, 1 purple Disease wood marker, 1 Cure Indicator sticker and card, 2 Mutation cards, 3 Mutation Event cards, 1 Bio-Terrorist location pad, 1 Epidemic card, 1 reference card, 4 blank cards for customizing, 5 petri dishes and labels\u003c\/span\u003e\u003cspan style=\"line-height: 1.6em; text-decoration: underline;\"\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":52046582415709,"sku":"ZMG71101","price":31.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/ZMG71101_1_2933c880-e391-4406-8404-0cf62a29c631-1.webp?v=1756677544"},{"product_id":"terra-mystica","title":"Terra Mystica","description":"\u003cp\u003eThe \u003cstrong\u003eTerra Mystica\u003c\/strong\u003e board game is a strategy game with a simple game principle and very little luck involved:\u003c\/p\u003e\n\u003cp\u003eYou govern one of 14 factions trying to transform the landscape on the game board in your favor in order to build your structures. On the one hand, proximity to other players limits your options for further expansion, on the other hand though; it provides some benefits during the game. This conflict is the source of Terra Mystica’s appeal.\u003c\/p\u003e\n\u003cp\u003eThe 14 artfully designed factions, each having unique special abilities, as well as the exchangeable bonus cards allow for a large number of possible game plays that constantly keep this game entertaining!\u003c\/p\u003e\n\u003cp\u003eComponents: 1 Game board, 1 Cult board, 7 Player boards, 56 terrain tiles, 85 Coin tokens, 65 Worker cubes, 65 Power tokens, 1 Starting player token, 17 action token, 1 Game end token, 5 ¨100 victory point¨ token, 28 oval Favour tiles, 238 game pieces in 7 colours, 10 Town tiles, 8 rectangular Scoring tiles, 9 Bonus cards, 5 ¨Actions¨ Overview tiles\u003cbr\u003e\u003c\/p\u003e","brand":"Capstone Games","offers":[{"title":"Default Title","offer_id":52046625079645,"sku":"ZMG71240","price":53.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/1623739448-61906800__78448.webp?v=1759237388"},{"product_id":"7-wonders-second-edition","title":"7 Wonders: 2nd Edition","description":"\u003cp\u003eThe board game with more awards than any other game on the planet.\u003c\/p\u003e\n\u003cp\u003eWith over 30 international awards, and over a million copies sold throughout the world, rediscover 7 Wonders, the game which has won more awards than any other game in the world, in a whole new version. Lauded by both the public and critics, 7 Wonders has claimed its place as an unmissable reference point in modern board gaming.\u003c\/p\u003e\n\u003cp\u003e7 Wonders is based on a simple and elegant mechanic (drafting) which allows up to 7 players to play with no dead time. Players make their choice and apply all of them at the same time. These choices are varied and their impact is real. Finally, the game is divided into 3 Ages which little by little increase the importance of these choices and thus the tension in the game.\u003c\/p\u003e\n\u003cp\u003eThe global mechanics and the care given to the artwork are used to immerse the player in Antiquity and have contributed to the game’s success.\u003cbr\u003eA game plays out over 3 rounds, called Ages, during which you simultaneously play cards, one at a time, to develop your City.\u003c\/p\u003e\n\u003cp\u003eThese cards represent the various Buildings you can construct: resource producers, civilian, commercial, military, scientific structures, and guilds.\u003c\/p\u003e\n\u003cp\u003eAt the end of each Age, you go to war with your nearest neighbours. At the end of all 3 Ages, you tally up all of the victory points earned by your City, your wonder, your military prowess, and your treasury. 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Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros!\u003c\/p\u003e\n\u003cp\u003eTo begin the game, each player receives an army of Footman, Knight, Siege Engine, and Ship units, as well as a set of Order tokens and other necessary components. Each player also receives a deck of unique House Cards, which are used as leaders in battles against rival Houses.\u003c\/p\u003e\n\u003cp\u003eEach round in the game is made up of three phases: the Westeros Phase, the Planning Phase, and the Action Phase. The Westeros Phase represents special events and day-to-day activities in Westeros. There are three different Westeros Decks, and each denotes a different global action, potentially affecting all players.\u003c\/p\u003e\n\u003cp\u003eThe Planning Phase is perhaps the most important. Here you secretly assign orders to all of your units by placing one order token face down on each area you control that contains at least one unit (Knight, Footman, Ship, or Siege Engine). This portion of the game emphasizes diplomacy and deduction. Can you trust the alliance that you made? Will you betray your ally and march upon him? Players may make promises to each other (for aid or peace, for example), but these promises are never binding. The result is tense and compelling negotiations, often ending in backstabbing worthy of Westeros!\u003c\/p\u003e\n\u003cp\u003eDuring the Action Phase, the orders are resolved and battle is entered! When armies meet in combat, they secretly choose one of their House cards to add strength to the battle. Finally, the Houses can consolidate their power in the areas they control and use that power in future turns to influence their position in the court of the Iron Throne and to stand against the wildling Hordes.\u003c\/p\u003e\n\u003cp\u003eIn addition to featuring updated graphics and a clarified ruleset, this second edition of A Game of Thrones includes elements from the A Clash of Kings and A Storm of Swords expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations like player screens and Tides of Battle cards.\u003c\/p\u003e\n\u003cp\u003eTides of Battle cards are an optional mechanism that brings an element of unpredictability to combat, representing erratic shifts in the momentum of war due to factors such as weather, morale, and tactical opportunity. During each combat, both players draw one Tides of Battle card from a communal deck, and its value modifies the strength of his chosen House card. What's more, such a card may also contain icons that can affect the outcome of the battle...all of which delivers a new level of intensity to your military engagements.\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":52046739702109,"sku":"FFGVA65","price":48.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/AGOT.jpg?v=1719627729"},{"product_id":"king-of-tokyo","title":"King of Tokyo","description":"\u003cp\u003eOn the 5th anniversary of the release of the best-seller by Richard Garfield, \u003cstrong\u003eKing of Tokyo\u003c\/strong\u003e gets a facelift with a new version, entirely redone by a group of artists led by Régis Torres, who previously illustrated the Halloween expansion pack and King of New York.\u003c\/p\u003e\n\u003cp\u003eIn addition to these exclusive illustrations, this new version will have a new rulebook that was reworked to be clearer, as well as two new monsters: the ever-so-popular Space Penguin (the original version, highly sought-after by players, was only available through tournaments) and Cyber Kitty.\u003c\/p\u003e\n\u003cp\u003ePlay mutant monsters, gigantic robots and other monstrous creatures, rampaging the city and vying for position as the one and only King of Tokyo!\u003c\/p\u003e\n\u003cp\u003eCombine your dice to gather energy, heal your monster or just slap the other monsters down! Spend your energy to trigger permanent or one-shot special powers: a second head, body armor, nova death ray...\u003c\/p\u003e\n\u003cp\u003eStop at nothing to become the King of Tokyo... but that's when the real trouble begins for you!\u003cu\u003e\u003c\/u\u003e\u003c\/p\u003e","brand":"Iello","offers":[{"title":"Default Title","offer_id":52046832402781,"sku":"KOT2016","price":23.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/KOT23D_Box.jpg?v=1719628340"},{"product_id":"terra-mystica-fire-ice-expansion","title":"Terra Mystica: Fire \u0026 Ice Expansion","description":"\u003cp\u003e\u003cspan style=\"line-height: 1.6em;\"\u003eTerra Mystica: Fire \u0026amp; Ice has the original factions brace themselves for new competitors: Yetis – the masters of power, Ice Maidens – who adore their Temples, Acolytes – whose entire life is focused on the cults, and Dragonlords – who use their power to create volcanoes. And as if this wasn't enough, there are two more factions, Shapeshifters and Riverwalkers, who ignore the most basic of rule of one faction, one terrain type. (Inconceivable to the Halflings!)\u003c\/span\u003e\u003cspan style=\"line-height: 1.6em;\"\u003e\u003cu\u003e\u003c\/u\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cu\u003eImportant:\u003c\/u\u003e This is an expansion, you also need the base game!\u003c\/p\u003e","brand":"Feuerland Spiele","offers":[{"title":"Default Title","offer_id":52047025963357,"sku":"2400078","price":29.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/pic7301916.webp?v=1723792868"},{"product_id":"colt-express","title":"Colt Express","description":"\u003cp\u003e\u003cstrong\u003eSPIEL DES JAHRES 2015\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eOn the 11th of July, 1899 at 10 a.m., the Union Pacific Express has left Folsom, New Mexico, with 47 passengers on board. 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Who will get the greatest part of the loot? \u003c\/p\u003e\n\u003cp\u003eEach character has his own personality but, at the end of the day, they all have the same goal: to get the biggest slice of the pie in robbing the passengers.\u003c\/p\u003e\n\u003cp\u003e\u003cu\u003eComponents:\u003c\/u\u003e 6 cardboard Train Cars, 1 cardboard Locomotive, 7 wooden pawns (Bandits and Marshall), 6 Character sheets, 132 cards (63,5x89mm), 32 Loot tokens\u003c\/p\u003e","brand":"Ludonaute","offers":[{"title":"Default Title","offer_id":52047032058205,"sku":"2400198","price":25.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/CSGCOLT_1.jpg?v=1750855487"},{"product_id":"coup","title":"Coup","description":"\u003cp\u003eYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...\u003c\/p\u003e\n\u003cp\u003eIn \u003cstrong\u003eCoup\u003c\/strong\u003e, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.\u003c\/p\u003e\n\u003cp\u003eEach player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of power\u003c\/p\u003e\n\u003cp\u003eComponents: 15 character cards (three each of Duke, Assassin, Captain, Ambassador, Contessa), 6 summary cards, 50 coins, Rules\u003cu\u003e\u003c\/u\u003e\u003c\/p\u003e","brand":"Indie Boards and Cards","offers":[{"title":"Default Title","offer_id":52047114371421,"sku":"IBCCOU1","price":13.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/Coup.webp?v=1730806480"},{"product_id":"evolution","title":"Evolution","description":"\u003cp\u003eIn \u003cstrong\u003eEvolution\u003c\/strong\u003e , players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. 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So gather your friends and see who can best adapt to the changing world around them.\u003ca href=\"https:\/\/www.youtube.com\/watch?v=bAFFdOqZ_qs\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGame Contents:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cspan\u003e129 Trait Cards (17 Carnivore Trait Cards, 7 of Each Other Trait Card)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e20 Species Boards\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e40 Wooden Markers\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e144 Food Tokens\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e12 Ten Value Food Tokens\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e1 Watering Hole Board\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e6 Food Screens\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e1 Dino Starter Token\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e2 Player Aids\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan\u003e1 Rulebook\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"North Star Games","offers":[{"title":"Default Title","offer_id":52047295054173,"sku":"NSG500","price":42.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/evolution-front-left-no-background2-2effb840-c07e-4c55-b636-aec3dbaa2287.webp?v=1763155802"},{"product_id":"codenames","title":"Codenames","description":"\u003cp\u003e\u003cspan style=\"line-height: 1.6em;\"\u003eTwo rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eIn \u003cstrong\u003eCodenames\u003c\/strong\u003e, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right colour while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.\u003c\/p\u003e\n\u003cp\u003eCodenames: Win or lose, it's fun to figure out the clues.\u003cu\u003e\u003c\/u\u003e\u003c\/p\u003e","brand":"Czech Games Edition","offers":[{"title":"Default Title","offer_id":52047609233757,"sku":"CGE00031","price":15.9,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/6836d01be6d1472eccb6fb20_web-box-p-500.webp?v=1781618390"},{"product_id":"viticulture-essential-edition-board-game","title":"Viticulture Essential Edition Board Game","description":"\u003cp\u003e\u003cstrong style=\"line-height: 1.6em;\"\u003eViticulture - Essential Edition comes with components for Viticulture, but adds some of the expansions from Tuscany, including 36 Mama \u0026amp; Papa cards, Field cards (previously known as \"Properties\"), and 24 Automa cards (solo variant), along with a couple of minor rule changes.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eIn Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. 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Play project cards, build up production, place your cities and green areas on the map, and race for milestones and awards!\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eWill your corporation lead the way into humanity’s new era?\u003c\/strong\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Stronghold Games","offers":[{"title":"Default Title","offer_id":52048461332829,"sku":"2400155","price":58.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/TM.webp?v=1743512846"},{"product_id":"codenames-pictures","title":"Codenames: Pictures","description":"\u003cp\u003eWhat are these strange symbols on the map? They code for locations where spies must contact secret agents!\u003c\/p\u003e\n\u003cp\u003eTwo rival spymasters know the agent in each location. They deliver coded messages telling their field operatives where to go for clandestine meetings. Operatives must be clever. 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The game ends at the close of a round in which a player erects their eighth building. Players then tally their points, and the player with the highest score wins.\u003c\/p\u003e\n\u003cp\u003ePlayers start the game with a number of building cards in their hand; buildings come in five colours, with the purple buildings typically having a special ability and the other coloured buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.\u003c\/p\u003e\n\u003cp\u003eOn a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colours.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThis Citadels Revised Edition repackages the deluxe edition of the beloved game into a more streamlined and portable package. The box is small, and previous tarot-sized cards resized to standard to make this edition far easier to carry from place to place. Additionally, the punch-out pieces have been replaced with mini-cards, ensuring an easier, more efficient storage and setup. It’s not all cards though—the plastic gold pieces continue to shine in this edition, along with the 3D plastic crown to pass between players. \u003c\/span\u003e\u003c\/p\u003e","brand":"Z-Man Games","offers":[{"title":"Default Title","offer_id":52048865263965,"sku":"FFGWR02","price":25.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/ZMGZC01_1_39687998-3dbd-4b41-93fd-224e74dff52f.jpg?v=1775806205"},{"product_id":"ticket-to-ride-germany","title":"Ticket to Ride: Germany","description":"\u003cp\u003e\u003cstrong\u003eTicket to Ride: Germany\u003c\/strong\u003e is a standalone game in the Ticket to Ride series. Over the course of the game, players collect cards in order to then claim routes on the game board between two cities. Ideally the players create a network of routes that connect the cities showing on their secret ticket cards. Players score points both for claiming routes and for completing tickets, with incomplete tickets counting against a player's score.\u003c\/p\u003e \u003cp\u003eIn addition to scoring points for tickets, whenever a player places a route on the board, they claim a passenger from the two cities that form the endpoints for that route (assuming that the passengers have not already been claimed). At the end of the game, whoever has the most passengers of each of the six colors scores 20 points for that color; whoever has the secondmost passengers in a color scores 10 points. Whoever has the most points at the end of the game wins.\u003c\/p\u003e \u003cp\u003eTicket to Ride: Germany combines most of Zug um Zug: Deutschland and the Deutschland 1902 expansion in one box. Zug um Zug: Deutschland, published solely for the German and Austrian market, consisted of the same map as Ticket to Ride: Märklin, but ZuZ:D didn't include the passenger mechanism from Märklin in which players scored additional points by moving passengers from city to city. The Deutschland 1902 expansion introduced a different method of scoring passengers, and that method is now present in this collection.\u003c\/p\u003e \u003cp\u003e\u003cu\u003ePlayers:\u003c\/u\u003e 2-5\u003c\/p\u003e \u003cp\u003e\u003cu\u003eSuggested Ages:\u003c\/u\u003e 8 and up\u003c\/p\u003e \u003cp\u003e\u003cu\u003eLanguage(s):\u003c\/u\u003e English\u003c\/p\u003e \u003cp\u003e\u003ca href=\"https:\/\/boardgamegeek.com\/boardgame\/225244\/ticket-ride-germany\" rel=\"noopener noreferrer\" target=\"_blank\"\u003e\u003cimg alt=\"Link to BGG.com\" src=\"https:\/\/meeplescorner.co.uk\/image\/data\/BGG_logo.jpg\" style=\"width: 60px; height: 45px;\"\u003e\u003c\/a\u003e \u003c\/p\u003e ","brand":"Days of Wonders","offers":[{"title":"Default Title","offer_id":52049692197213,"sku":"DOW720115","price":39.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/DOW720115_1.webp?v=1772702991"},{"product_id":"insider","title":"Insider Game","description":"\u003cp\u003eDo we really have free will? Who decides this? Are we controlled by what we hear and what we see, even while thinking we decide freely? Insider is a game that deals with these questions. While communicating to others, you have to find the right answers to a quiz or find the \"insider\" who is manipulating the discussion. The insider will do everything to hide their identity while misleading the others.\u003c\/p\u003e\n\u003cp\u003eIn more detail, players are assigned roles at random. One player is the \"master\", and they secretly select a word from a set given in a deck of cards. (In a variant given in the rulebook, they can freely select and write down a word.) The \"insider\" player, whose role is not known to the other players, will then secretly view the word. The rest of the players are known as \"commons\". The commons then have approximately five minutes in which to ask the master \"yes\" or \"no\"-type questions so that they can deduce the secret word. 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Players take turns, going clockwise around the board, and the round ends when all players have returned to the submarine, or if the air runs out at the beginning of someone's turn.\u003c\/p\u003e\n\u003cp\u003e1) Declare if you will turn back or not.\u003cbr\u003e2) Reduce air.\u003cbr\u003e3) Roll the dice and advance your game piece.\u003cbr\u003e4) Search. 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This will enable the active and brilliant community around High Frontier to continuously evolve it.\u003c\/p\u003e\n\u003cp\u003eThe game comes in a Core box, which contains the previous edition's basic and advanced rules. The rules have been given a complete overhaul in order to make them watertight and accessible. Modules of additional game content will be published over time that adds gameplay and mechanics to the game.\u003c\/p\u003e\n\u003cp\u003eIn High Frontier you represent a space enterprise, in the near future, spanning about 100 years from now. Your goal is to initiate the exploration and industrialization of the solar system. The game has several variants but the main goal is to build factories on various locations in the solar system. To do this you need to be smart when developing technologies and daring but precise when navigating the solar system with your spacecraft. High Frontier's iconic map is the most complete representation of the solar system in any game ever published and your options and combinations for strategies are next to limitless.\u003c\/p\u003e\n\u003cp\u003eTransition rules are included so that High Frontier works as an independent 4th stage in the Bios: Earth trilogy (\u003ca rel=\"noopener\" href=\"https:\/\/meeplescorner.co.uk\/product\/bios-genesis-2nd-edition\/\" target=\"_blank\"\u003eBios: Genesis\u003c\/a\u003e, \u003ca rel=\"noopener\" href=\"https:\/\/meeplescorner.co.uk\/product\/bios-megafauna-2nd-edition\/\" target=\"_blank\"\u003eBios: Megafauna\u003c\/a\u003e and \u003ca rel=\"noopener\" href=\"https:\/\/meeplescorner.co.uk\/product\/bios-origins-2nd-edition\/\" target=\"_blank\"\u003eBios: Origins\u003c\/a\u003e ) about the evolution of life on our planet.\u003c\/p\u003e","brand":"Sierra Madre Games","offers":[{"title":"Default Title","offer_id":52062494720349,"sku":"SPD-1424-926","price":69.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/high-frontier-3.webp?v=1763043930"},{"product_id":"on-the-underground-londonberlin","title":"On the Underground: London\/Berlin","description":"\u003cp\u003eThe London Underground is the world's first underground passenger railway, having opened in 1863. Its 11 lines move about 5 million passengers a day to 270 stations, along 400 km (250 mi) of track.\u003cbr\u003eThe massive network of London Underground stations makes up one of the most complex transportation systems in the world, and On the Underground challenges you to develop it. Build the most successful lines, connect them to landmarks, and attract passenger traffic!\u003c\/p\u003e\n\u003ch4\u003e\u003cem\u003eGameplay Overview\u003c\/em\u003e\u003c\/h4\u003e\n\u003cp\u003eIn the \u003cstrong\u003eOn the Underground\u003c\/strong\u003e board game, the players build the Underground lines in London or the U-Bahn lines in Berlin. Each player controls 2-4 different lines, depending on the number of players.\u003cbr\u003eOn each turn, four destination cards are available, corresponding to stations on the map. You can take up to four actions; an action is either building track by placing one of your track tokens on the board or taking a branch token. A player may use two branch tokens to branch out of an existing line (whereas normally lines can be extended only at the endpoints).\u003cbr\u003eAfter each player's turn, a passenger token is moved along players' lines, avoiding walking as much as possible, to reach one or two destinations determined at the beginning of the turn. The destination cards corresponding to the visited stations are then replaced by new ones, then the next player takes their turn.\u003cbr\u003ePlayers score points in two ways:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBy building track and connecting their lines to various types of stations, by building a circular line (in London), or at the end of the game if they have collected tiles from specific landmark stations (in Berlin).\u003c\/li\u003e\n\u003cli\u003eBy having the passenger use their lines when moving.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eAfter all destination cards have been drawn and all players have taken the same number of turns, the game ends.\u003cbr\u003e\u003c\/p\u003e","brand":"LudiCreations","offers":[{"title":"Default Title","offer_id":52063019139421,"sku":"2400203","price":32.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/OntheUnderground_London_Berlin.jpg?v=1719706257"},{"product_id":"ticket-to-ride-rails-sails-board-game","title":"Ticket to Ride: Rails \u0026 Sails","description":"\u003cp\u003eThe \u003cem\u003e\u003cstrong\u003eTicket to Ride Rails \u0026amp; Sails\u003c\/strong\u003e\u003c\/em\u003e board game takes the familiar gameplay of \u003cem\u003eTicket to Ride\u003c\/em\u003e and expands it across the globe — which means that you'll be moving across water, of course, and that's where the sails come in.\u003c\/p\u003e\n\u003cp\u003eAs in other \u003cem\u003eTicket to Ride\u003c\/em\u003e board games, in \u003cem\u003eTicket to Ride: Rails \u0026amp; Sails\u003c\/em\u003e players start with tickets in hand that show two cities, and over the course of the game they try to collect coloured cards, then claim routes on the game board with their coloured train and ship tokens, scoring points while doing so. When any player has six or fewer tokens in their supply, each player takes two more turns, then the game ends. At that point, if they've created a continuous path between the two cities on a ticket, then they score the points on that ticket; if not, then they lose points instead. \u003cem\u003eTicket to Ride: Rails \u0026amp; Sails\u003c\/em\u003e puts a few twists on the \u003cem\u003eTtR\u003c\/em\u003e formula, starting with split card decks of trains and ships (with all of the wild cards going in the train deck). Three cards of each type are revealed at the start of the game, and when you draw cards, you replace them with a card from whichever deck you like. (Shuffle the card types separately to form new decks when needed.)\u003c\/p\u003e\n\u003cp\u003eSimilarly, players choose their own mix of train and ship tokens at the start of the game. To claim a train route (rectangular spaces), you must play train cards (or wilds) and cover those spaces with train tokens, and to claim a ship route (oval spaces), you must play ship cards (or wilds) and cover those spaces with ship tokens. Ship cards depict one or two ships on them, and when you play a double-ship card, you can cover one or two ship spaces. You can take an action during play to swap train tokens for ships (or vice versa), and you lose one point for each token you swap.\u003c\/p\u003e\n\u003cp\u003eSome tickets show tour routes with multiple cities instead of simply two cities. If you build a network that matches the tour exactly, you score more points than if you simply include all of those cities in your network.\u003c\/p\u003e\n\u003cp\u003eEach player also starts the game with three harbours. If you have built a route to a port city, you can take an action during the game to place a harbour in that city (with a limit of one harbour per port). To place the harbour, you must discard two train cards and two ship cards of the same colour, all of which must bear the harbour symbol (an anchor). At the end of the game, you lose four points for each harbour not placed, and you gain 10-40 points for each placed harbour depending on how many of your completed tickets show that port city.\u003c\/p\u003e\n\u003cp\u003eThe \u003cem\u003eTicket to Ride Rails \u0026amp; Sails\u003c\/em\u003e board game includes a double-sided game board, with one side showing the world and the other side showing the Great Lakes of North America. Players start with a differing number of cards and tokens depending on which side they play, and each side has a few differences in gameplay.\u003cbr\u003e\u003c\/p\u003e","brand":"Days of Wonders","offers":[{"title":"Default Title","offer_id":52063159615837,"sku":"DOW720026","price":654.95,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/DOW720026_1_2b5b06c5-620c-4062-b02a-f99f2ba9b251.webp?v=1772706343"},{"product_id":"faiyum-board-game","title":"Faiyum","description":"\u003cp\u003e\u003cem\u003eThe \u003cstrong\u003eFaiyum\u003c\/strong\u003e\u003c\/em\u003e board game is a strategic game for enthusiasts of planning games.\u003c\/p\u003e\n\u003cp\u003eThe oasis-like basin Faiyum was artificially built 3,900 years ago by enlarging the Bahr Yussef channel that connected to the Nile to create a regulated flood plain. During the Middle Kingdom of Egypt, this swampland was slowly changed into farmland under the aegis of pharaohs such as Amenemhet III and Sesostris II. They ordered their advisors to build a system of canals and dikes to reclaim the land surrounded by desert and inhabited by crocodiles to turn it into a granary for Egypt.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eNow, during the reign of Amenemhet III, you are the pharaoh's advisors, commanded to harvest goods, build roads, found settlements, and do much more for the good of Faiyum! You are being supplied with the necessary manpower, resources, and money, which means that if another advisor needs to use \"your\" roads, farms, and other buildings, they may do so since everything you build is owned by the pharaoh. The only thing you will own is the only thing that matters: the respect of the pharaoh.\u003c\/p\u003e\n\u003cp\u003eThe basic rules of the \u003cstrong\u003eFaiyum\u003c\/strong\u003e board game are simple: Play your cards one by one on your personal discard stack. After playing some or all of your cards, you take them back into your hand in \"reverse\" playing order, so playing cards in the best order is important. Newly purchased cards go directly into your hand, so the timing of getting and playing them is important, too. Each of the individual cards has easy-to-understand actions, but only by creating the best combined \"engine\" will you be a master advisor of Faiyum.\u003c\/p\u003e\n\u003cp\u003eThis game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in \u003ca rel=\"noopener noreferrer\" href=\"https:\/\/meeplescorner.co.uk\/product\/power-grid-recharged\/\" target=\"_blank\"\u003ePower Grid\u003c\/a\u003e. Gain more and more valuable cards, and use the structures built on the game board to your advantage - in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.\u003c\/p\u003e","brand":"2F Spiele","offers":[{"title":"Default Title","offer_id":52063351275869,"sku":"2400082","price":45.95,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0873\/2442\/6589\/files\/Faiyum-cover.webp?v=1722231084"}],"url":"https:\/\/meeplescorner.co.uk\/it\/collections\/5-player-board-games.oembed?page=7","provider":"Meeples Corner","version":"1.0","type":"link"}