Bardsung: Legend of the Ancient Forge (Core Game)

(2 customer reviews)

£162.50 inc. VAT

Out of stock

Description

You begin with a single tile and a destination. What unfolds is a branching, labyrinthine dungeon of dangerous enemies, wandering monsters, challenging puzzles, and valuable treasure.

Bardsung (designed by Mat HartSherwin MatthewsFraser McFetridge) is a game of choosing your path as you seek to inspire the bard’s songs and live your legend. From your physical passage through the dungeon to your journey of building your character into a fabled hero, your choices define your experience.

Because dungeons are procedurally generated (like those in a roguelike video game), no two playthroughs will be the same. Lay tiles to build the dungeon as you go, choosing your direction from the options at hand to seek loot and avoid threats.

Encounter different enemies and challenges each time through Event, Battle, and Challenge decks that spawn new foes and throw curveballs in the form of poisoned weapons, traps, reinforcements, non-player characters, and more.

Round length, turns, and enemy activations are governed by a dynamic marching order that will keep you on your toes, encouraging you to adopt strategies that control the ebb and flow of initiative.

As you continue your campaign in Bardsung, level up your hero to upgrade their stats, access powerful new abilities, and enhance existing skills. You have the freedom to either follow your hero’s designated path, or to create your own bespoke hero with a unique set of traits and arsenal of attack combos.

Enter intelligent and dangerous combat where positioning and teamwork are vital for maximizing your attacks and working with your allies. Your abilities can’t be used over and over, so choose your moment wisely. And beware, for the same enemy will behave differently from one encounter to the next. Just like your hero, enemies can level up, evolve their attacks, and can even learn to hold grudges against heroes who defeat them…

Bardsung can be enjoyed as a cooperative game of up to five players, or as an exciting solo player experience. Explore the dungeon in standalone sessions, or as part of a far-reaching narrative campaign that evolves based on your decisions.

An RPG dungeon explorer, Bardsung takes the best elements of traditional roleplaying games and beloved dungeon-crawling classics, and combines them with a dash of contemporary gameplay to create a powerful new experience.

With swift setup and easy-to-grasp mechanics taught by an intuitive tutorial-based rulebook, your descent into the dungeon will be quick.

Inspire the songs. Live your legend. Become Bardsung.

Game Details
NameBardsung (2022)
ComplexityMedium [3.03]
BGG Rank3641 [7.43]
Player Count (Recommended)1-5 (1-4)

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2 reviews for Bardsung: Legend of the Ancient Forge (Core Game)

  1. Debbie Brown (verified owner)

    A tricky one to score. This is a decent attempt to update and streamline the old style room, corridor, room crawl. Combat is fast and rules light. Most enemies require only 2 or 4 hits to be killed. Characters level up quickly and have some interesting abilities (which may only be used once per round). Powerful abilities require Fate and there are various ways to replenish it. Game is well organised and the character trays are a neat way to display stats. Most gameplay sessions require your team.to reach the edge of a 3×3 board which defines the play area. The problems, imo, arise.with the tiles which manage to be simultaneously bland, confusing and, whilst numerous, insufficient. This is a pity since one of the USPs is that you don’t play every chapter, and within each chapter there are different paths to follow. Unfortunately this is incompatible with using the same set of tiles for everything, and relying on event cards, drawn in enemy free areas, to do the heavy lifting for atmosphere and context. I don’t regret my purchase but would recommend Sword & Sorcery or Folklore over this any time.

  2. Debbie Brown (verified owner)

    Posting this up because on reflection I think 3 stars is a little severe. I’ve been playing it today and experienced some more atmospheric encounters, escaping a goblin horde and reaching an underground lake where water empowers enemies. Some more interesting events are also emerging. Regarding chapters, I’ve reached chapter 14 (of 31) after completing only 4, which is quite unusual. Bear in mind also that I place no premium at all on miniatures. Still dislike the tiles though.

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