Fire in the Sky

(1 customer review)

£45.95 inc. VAT

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SKU: PHL50885 Category: Designer(s): Publisher:


Fire in the Sky from Phalanx Games is a new edition of Fire in the Sky from Multi-Man Publishing back in 2005

Fire in the Sky is a two-player game of strategic rivalry and tactical responsiveness set in during the Pacific War, which stretched between Pearl Habor attack on December 7th 1941 and Hiroshima and Nagasaki obliteration in the atomic hellfire in September 1945. During 16 phase-based turns, you will attempt to conduct successful attacks on your opponent’s units, break loose from the sea siege or simply outsmart your enemy so craftily that his willingness to carry on would be crushed. You shall not forget about the logistics – spend your transportation points wisely and supply your units with oil or they end up as unarmed stationary ducks, an easy prey for enemy diving bombers or destroyers.

Fire in the Sky provides you with long, well-balanced gameplay. Choosing the Japanese side of the conflict, gather as many points as possible (20 of them and your victory is immediate) in the first couple of turns and prevent your Allied opponents from retaking them late in the game. Positive victory points at the end of the game for the Land of the Rising Sun means it wins. Every other result makes Allied forces a winner.

Game Details
NameFire in the Sky: The Great Pacific War 1941-1945 (1999)
ComplexityMedium [3.22]
BGG Rank2848 [7.54]
Player Count (Recommended)2 (1-2)


1 review for Fire in the Sky

  1. Geoff Byers

    FitS offers a long (even the set up) game, that is surprisingly asymmetric, between Japan and the Allies. While there are some shorter scenarios, the longer they are the better they are, giving the game time to really play out, and for the exploration of possibilities and strategies to happen. Not overly complicated, but suffering from many exceptions, especially optional rules that you will want to use, it takes some effort to learn but is incredibly rewarding with a consistent partner. The game is really all about the naval deployments, with air being an important subset of that, and land combat a small sideshow. The game can run from Pearl Harbor to the very end of the war, and Japanese victory is possible but demanding to achieve.

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