Fuji Koro

(1 customer review)

£59.95 inc. VAT

Out of stock

SKU: GABFUJ01 Category: Designer(s): Publisher:


Japan Hōsei 4 (1707).

Mount Fuji is on the verge of erupting. Red hot lava will soon consume the three secret Seien-ji (聖煙寺), sacred temples hidden deep in the bowels of the volcano. The Shōgun is determined to preserve the precious heritage and sends his most noble and gifted samurai warriors on a quest inside the volcano to retrieve the valuable goods.

After a grueling climb through snowstorms and treacherous rocky terrain the samurai find the entrance that leads down into the cavern.

The volcano rumbles and the walls start shaking! The floor underneath their feet crumbles and our brave samurai fall into the huge cavern that contains the three temples, which are slowly sinking into the smoldering lava.

It is now up to our heroes to explore the cavern and find as many of the relics, sacred scrolls, and monks as possible, to bring back safely to the Shogun before the volcano erupts and all is lost forever.

Fuji Koro can be played in a competitive mode with 2 to 6 players or a cooperative mode with 1 to 6 players.

Players will try and gather sacred scrolls and blueprints for magical weapons, gather resources, craft the best possible gear, and try to get out of the volcano before it fully erupts. To make matter worse, players will encounter fantastical dragons on their journey throughout the volcano, that they will have to try and defeat by themselves or with the help of other players.

The game continues until the end phase of the game, which is triggered by one player reaching 30 victory points. Once that happens, players will have 8 final turns to escape the volcano.

To win the game, a player will have to score the most victory points by defeating dragons, exploring the cave, crafting the right weapons and bringing magical gear, dragon teeth and monks to the Shōgun during the end phase of the game.

Players: 1-6

Suggested Ages: 14 and up

Language(s): English

Link to BGG.com Link to Youtube.com


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1 review for Fuji Koro

  1. Dave Wilson

    Definitely hard to figure out whether to buy this game from the review online. Personally I really enjoy Fuji Koro, although I would have to add some caveats which I believe probably are quite influential in how controversial this game is.

    The game is a fairly simple dungeon crawly dice roller, making your weapons with cubes is a fun mechanic as are the magical blueprints. Timing the endgame to your advantage (or playing anticipating when the game will end) makes the closing stages of the game very exciting, and it is a fun scramble for the last few points before going for the bonuses. The adventure tokens are varied and provide a nice bit of extra variety and gaining points for exploring higher value tiles, with all being available from the start, provides some interesting incentives for suboptimal map building. Character asymmetry is also done well and appears balanced, at least in the games I played, same with the Sacred Scrolls.

    There are a few negatives which keep it from a five star, and which would probably lower the game to 3.5 if it was available at the retail price of £60. The components are badly designed in almost all cases, the dragons have tiny bases and are constantly falling over at the slightest touch, the complicated shape of the map tiles makes them hard to slot together (or impossible in some cases where they are badly cut) and the frame with score track is just annoying. I think some of these problems could easily have been solved without making the game more expensive and I certainly would say the game isn’t worth £60 purely because at that price the components should be better designed. There is a board available which I will probably buy which will offset the weird frame included with the game. The deluxe version obviously solves most of these problems but comes in at a price point which is completely disproportionate to the value/weight of the game, and this is probably the basis of the many bad reviews you see online.

    I found this game a lot of fun, and at the sale price it is easily worth the money and the small inconveniences of standing up the dragons more often than you want to (plus slightly oddly spaced map tiles that didn’t fit together when you tried to place them).

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