Import/Export Definitive Edition (designed by Jordan Draper) is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over one hundred unique powers by exporting shipments of goods, specializing into a varied tech tree, and unlocking advanced game engines that will be completely unique to each play!
Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles.
The end goal of the game is to have the most credits, which will be a combination of your physical credits, passive credits that were saved as imported goods, plus any bonuses from completed shipments.
The Import/Export Definitive Edition includes 55 metal ten-foot shipping containers, 45 metal 20-foot container credits, 12 metal ships with flat loading surfaces, updated rule book and multi-language card power sheets, updated artwork, 167 bridge-sized cards, 100 single good-type base cards, 15 Kickstarter Expansion cards, 15 Capital Expansion cards, 10 J Expansion cards, 10 Tokyo Expansion cards, 3 bonus cards (part of the original Captain’s Edition), 8 brand new bonus cards (one market card), 6 shipment payout cards that double as small harbors, 6 unique harbor cards, and 1 supply island card that flips to the Port of Tokyo.