In Magna Roma (designed by Matteo De Nardis), the objective is to make the most points at the end of the game by building your city efficiently! To do so, players take turns to place city tiles in their city. A newly placed tile must be connected to at least one of the previously placed tiles. When a player places a tile, the connection with the adjacent tiles will result in producing one or more resources for the player. For example, connecting two half-circles found on the tiles produces a coin, a rectangle and triangle produce population, a rectangle and half-circle produce a legion etc. What’s more, if the connected shapes are of the same color, the game rewards the player with double the resources.
With these resources, players will be able to play the other actions in Magna Roma, such as: build different monuments in your city, gain a Luxury Good, gain the Gods’ Favor tiles, conquer new provinces for the Emperor all serving the same goal – to gain the most points at the end of the game and build the greatest Roman city that ever existed!