Star Realms is a spaceship combat deck-building game by Magic Hall of Famers Darwin Kastle and Rob Dougherty (Ascension Co-founder).
Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of a deck-building game with the interactivity of Trading Card Game style combat. As you play, you make use of Trade to acquire new Ships and Bases from the cards being turned face up in the Trade Row from the Trade Deck. You use the Ships and Bases you acquire to either generate more Trade or to generate Combat to attack your opponent and their bases. When you reduce your opponent’s score (called Authority) to zero, you win!
Star Realms is easy to learn, especially if you’re familiar with deck-building games, but it’s a game that takes time to master. Each time you play, the game is filled with various strategic decision points. Should I take the best card for me or the best card for my opponent? Should I focus on taking cards of a particular faction or on taking the best card available? Should I be focusing on acquiring more Trade or more Combat? Should I attack my opponent’s Base or their Authority? These are just some of the many choices you’ll be faced with. New players needn’t agonize over these choices just to play, but as they become more advanced players, they will find this depth of strategy leads to great replayability.
Components: One 80 card Trade Deck, Two 10 card Personal Decks, consisting of two Vipers and eight Scouts each, 10 Explorer cards, 18 double-sided Authority cards for keeping score, One Rules Sheet
Players: 2 (4 players possible with two pack of cards)
Suggested Ages: 14 and up