Anachrony: Essential Edition
Anachrony: Essential Edition
Out of stock
Shipping Information
Shipping Information
UK Orders
Free UK Shipping on all orders over £100
Orders under £100 charged £2.99 for Royal Mail Tracked 48
Orders over £100:
Royal Mail Tracked 48 | £0.00 | |
Royal Mail Tracked 24 | £4.99 |
These prices are subject to change, the final charges will be visible in the checkout before you finalise your order. We aim to ship all orders placed before 3pm Monday to Friday, within 24 hours. Our standard shipping method for the UK is Royal Mail Tracked 48.
Faster shipping options can be purchased at the checkout - Royal Mail Tracked 24 is available, as is Royal Mail Next Working Day by 1pm.
EU Orders/Rest of World Orders
&
Thank you to our valued customers in the EU and the Rest of the World for your support.
Shipping costs are calculated at the checkout.
We no longer charge VAT (sales tax) for orders outside the UK. You may be charged your local sales tax on entry to your country and could be charged duty on products manufactured outside the EU and UK.
We aim to ship all orders placed before 3pm GMT within 24 hours. The default shipping method is 'Standard Delivery'. This is a reliable airmail service with no tracking. Transit times for non-UK orders can be very unpredictable. Royal Mail state to aim to deliver these parcels in 3-5 working days but it can take a lot longer.
If you refuse to pay Custom Duties and Tax if required by your country's government, the parcel will be returned to us. Please note, any charges incurred by Meeples Corner for the return of the parcel will be subtracted from the total refund amount.
For EU and the Rest of the World, if available, faster tracked shipping options can be purchased at the checkout. If you require a faster delivery than we are offering please contact us at info@meeplescorner.co.uk as we may be able to help.
- Ages:
- Players:
- Play Time:
- Designer(s):
- Verified Player reviews
The Essential Edition does NOT include the Doomsday Expansion previously included with core game. All previously sold expansions, modules and miniatures are still available separately.
It is the late 26th century. Earth is recovering from a catastrophic explosion that exterminated the majority of the population centuries ago and made most of the surface uninhabitable due to unearthly weather conditions. The surviving humans organized along four radically different ideologies, called Paths, to rebuild the world as they see fit: Harmony, Dominance, Progress, and Salvation. Followers of the four Paths live in a fragile peace, but in almost complete isolation next to each other. Their only meeting point is the last major city on Earth, now just known as the Capital.
By powering up the mysterious Time Rifts that opened in the wake of the cataclysm, each Path is able to reach back to specific moments in their past. Doing so can greatly speed up their progress, but too much meddling may endanger the time-space continuum. But progress is more important than ever before: if the mysterious message arriving through the Time Rift is to be believed, an even more terrible cataclysm is looming on the horizon: an asteroid bearing the mysterious substance called Neutronium is heading towards Earth. Even stranger, the scientists show that the energy signature of the asteroid matches the explosion centuries ago...
Anachrony features a unique two-tiered worker placement system. To travel to the Capital or venture out to the devastated areas for resources, players need not only various Specialists (Engineers, Scientists, Administrators, and Geniuses) but also Exosuits to protect and enhance them — and both are in short supply.
The game is played in 4-7 turns, depending on the time when the looming cataclysm occurs (unless, of course, it is averted!). The elapsed turns are measured on a dynamic Timeline. By powering up the Time Rifts, players can reach back to earlier turns to supply their past "self" with resources. Each Path has a vastly different objective that rewards it with a massive amount of Victory Points when achieved. The Paths' settlements will survive the impact, but the Capital will not. Whichever Path manages to collect most points will be the new seat for the Capital, thus the most important force left on the planet...
Players: 1-4
Suggested Ages: 14 and up
Language(s): English