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Roxley Games

Brass: Birmingham

Brass: Birmingham

Precio habitual £67.50
Precio habitual Precio de oferta £67.50
Oferta Agotado
Impuesto incluido. Los gastos de envío se calculan en la pantalla de pago.

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Información de envío

Pedidos del Reino Unido

Envío gratuito en el Reino Unido en todos los pedidos superiores a £100

Pedidos inferiores a £100 cobran £2.99 por Royal Mail Tracked 48

Pedidos superiores a £100:

Royal Mail Tracked 48    £0.00
Royal Mail Tracked 24    £4.99

Estos precios están sujetos a cambio, los cargos finales serán visibles en el pago antes de finalizar tu pedido. Nuestro objetivo es enviar todos los pedidos realizados antes de las 3pm de lunes a viernes, dentro de las 24 horas. Nuestro método de envío estándar para el Reino Unido es Royal Mail Tracked 48.

Opciones de envío más rápidas se pueden comprar en el pago: Royal Mail Tracked 24 está disponible, al igual que Royal Mail Next Working Day antes de la 1pm.

Pedidos de la UE/Pedidos del Resto del Mundo

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Gracias a nuestros valiosos clientes en la UE y el resto del mundo por su apoyo.

Los costos de envío se calculan en el pago.

Ya no cobramos IVA (impuesto sobre las ventas) para pedidos fuera del Reino Unido. Se te cobrará el impuesto local sobre las ventas al entrar a tu país y podrías ser cobrado por derechos sobre productos fabricados fuera de la UE y el Reino Unido.

Nuestro objetivo es enviar todos los pedidos realizados antes de las 3pm GMT dentro de las 24 horas. El método de envío predeterminado es 'Entrega Estándar'. Este es un servicio de correo aéreo confiable sin seguimiento. Los tiempos de tránsito para pedidos fuera del Reino Unido pueden ser muy impredecibles. Royal Mail indica que se debe intentar entregar estos paquetes en 3-5 días hábiles, pero puede tardar mucho más.

Si te niegas a pagar los derechos de aduana e impuestos requeridos por el gobierno de tu país, el paquete será devuelto a nosotros. Ten en cuenta que cualquier cargo incurrido por Meeples Corner por la devolución del paquete se restará del monto total del reembolso.

Para la UE y el resto del mundo, si está disponible, se pueden comprar opciones de envío rápido con seguimiento en el momento de la compra. Si necesitas una entrega más rápida de la que ofrecemos, por favor contáctanos en info@meeplescorner.co.uk ya que podríamos ayudarte.

Brass: Birmingham Details

  • Edades:
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  • Tiempo de juego:
  • Diseñador(es):
    • Verified Player reviews

    Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.

    As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.

    Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

    1) Build - Pay required resources and place an industry tile.
    2) Network - Add a rail / canal link, expanding your network.
    3) Develop - Increase the VP value of an industry.
    4) Sell - Sell your cotton, manufactured goods and pottery.
    5) Loan - Take a £30 loan and reduce your income.

    Brass: Birmingham also features a new sixth action:

    6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

    The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

    Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement.

    Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham.

    New "Sell" system

    Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer.

    Birmingham features three all-new industry types:

    Brewery - Produces precious beer barrels required to sell goods.

    Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton.

    Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan.

    Increased Coal and Iron Market size - The price of coal and iron can now go up to $8 per cube, and it's not uncommon.

    Brass: Birmingham is a finely brewed sequel to one of history's most industrial economic games. It offers a very different story arc and experience from its predecessor. Many of the tried and true strategies of the original are no longer as powerful as they once were, and other interesting new strategies are waiting for you to discover.

    Players: 2-4

    Suggested Ages: 14 and up

    Language(s): English

    Link to BGG.com 

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