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Magic Maze on Mars

Magic Maze on Mars

Precio habitual £19.95
Precio habitual Precio de oferta £19.95
Oferta Agotado
Impuesto incluido. Los gastos de envío se calculan en la pantalla de pago.

Agotado

The first settlers of mars are arriving soon, but the colony is not ready yet! You are the robots that are trying to build the colony before the settlers arrive. The goal in Magic Maze on Mars is to build "domes" where the settlers can live, then to guide them to their domes when they arrive. When time runs out, they are out of oxygen.

To begin, place the starting tile in the middle of the table. Deal out the appropriate action tiles and shuffle the four A tiles in a pile face down.

Creating resources: A player with blue on their action tile can always create blue resources at the blue factory so long as a resource is not already there. The player simply takes a blue resource from the bank and places it on the resource station next to the factory. The resources of other colors are built on the factories of their color, with these factories becoming available when you build new tiles.

Moving resources: Players can move resources along the roads with a color that they have on their action tile. A player might have an action tile that shows red and orange, so they can move resources along red and orange roads. You move resources from one "station" to another, but each station can hold only one resource, and resources cannot move through a station that holds another resource.

Note: When moving resources, you must physically move the resource all the way, so the other players can see what is happening. Even if there is a long stretch of road that you are able to move on, you cannot move the resource directly.

Building new tiles: To do this, you need to have a resource of the station's color on the station, e.g., a blue resource on a blue station. Once the resource is there, a player with this color on their action tile can remove the resource and place the top tile face up at the position. Place the tile with the small arrow pointing from where it was build.

Watching the time: As in Magic Maze, players have a time limit in Magic Maze on Mars. To flip the sand timer, you must move any resource onto a timer space. Return the resource to the bank and place a timer token on the timer space to show that it cannot be used again. By doing this, you send a signal to the settlers that the colony is not ready yet; they will then orbit Mars once more before landing, but they can't do this indefinitely.

Building domes: Some tiles have spaces available for domes. In order to build a dome, you need to place the depicted resources on the dome spot, e.g., green, yellow, and red. When all the necessary resources are placed on the dome, any player can put all the resources back in the bank and place a dome (taken from the communication board).

When you have built all the domes, the settlers arrive. Place all the settlers on the rocket. Then move the settlers just like you move resources. You have won as soon as one settler inhabits each dome. There cannot be more than one settler on each station, and they cannot walk through resources. Once the settlers arrive, you can no longer flip the sand timer! (It does not help to send them messages about orbiting Mars since they are already here.) If time runs out, you have lost.

Players: 1-6

Suggested Ages: 8 and up

Language(s): English

Link to BGG.com 

Información de envío

Pedidos del Reino Unido

Envío gratuito en el Reino Unido en todos los pedidos superiores a £100

Pedidos inferiores a £100 cobran £2.99 por Royal Mail Tracked 48

Pedidos superiores a £100:

Royal Mail Tracked 48    £0.00
Royal Mail Tracked 24    £4.99

Estos precios están sujetos a cambio, los cargos finales serán visibles en el pago antes de finalizar tu pedido. Nuestro objetivo es enviar todos los pedidos realizados antes de las 3pm de lunes a viernes, dentro de las 24 horas. Nuestro método de envío estándar para el Reino Unido es Royal Mail Tracked 48.

Opciones de envío más rápidas se pueden comprar en el pago: Royal Mail Tracked 24 está disponible, al igual que Royal Mail Next Working Day antes de la 1pm.

Pedidos de la UE/Pedidos del Resto del Mundo

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Gracias a nuestros valiosos clientes en la UE y el resto del mundo por su apoyo.

Los costos de envío se calculan en el pago.

Ya no cobramos IVA (impuesto sobre las ventas) para pedidos fuera del Reino Unido. Se te cobrará el impuesto local sobre las ventas al entrar a tu país y podrías ser cobrado por derechos sobre productos fabricados fuera de la UE y el Reino Unido.

Nuestro objetivo es enviar todos los pedidos realizados antes de las 3pm GMT dentro de las 24 horas. El método de envío predeterminado es 'Entrega Estándar'. Este es un servicio de correo aéreo confiable sin seguimiento. Los tiempos de tránsito para pedidos fuera del Reino Unido pueden ser muy impredecibles. Royal Mail indica que se debe intentar entregar estos paquetes en 3-5 días hábiles, pero puede tardar mucho más.

Si te niegas a pagar los derechos de aduana e impuestos requeridos por el gobierno de tu país, el paquete será devuelto a nosotros. Ten en cuenta que cualquier cargo incurrido por Meeples Corner por la devolución del paquete se restará del monto total del reembolso.

Para la UE y el resto del mundo, si está disponible, se pueden comprar opciones de envío rápido con seguimiento en el momento de la compra. Si necesitas una entrega más rápida de la que ofrecemos, por favor contáctanos en info@meeplescorner.co.uk ya que podríamos ayudarte.

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