Cantaloop: Book 2 A Hack of a Plan
Cantaloop: Book 2 A Hack of a Plan
Esaurito
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- Ages:
- Players:
- Play Time:
- Designer(s):
- Verified Player reviews
The Cantaloop books are interactive adventure books including:
- Open World: You decide where you want to go and when.
- Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time, so chances that you'll get stuck are minimized.
- 6-10 hours Playtime: Or 18-30 hours for the entire trilogy * a huge game world to immerse yourself in.
- Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game, the story slowly ramps up to the big heist on Cantaloop Island.
- Humor: Similar to the old point & click adventure games, you'll get a funny response for a lot of the combinations you try.
- Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy.
- Help System: Should you get stuck, there is a vast help section where you can get up to two hints and the solution to any puzzle.
- No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop.
- Dialogues: Most of Cantaloop's story is told in speech bubbles, encouraging player groups to roleplay the scenes together.
- Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop, but I'm sure that's just hearsay.
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