Fantasy Flight Games
Twilight Imperium (Fourth Edition)
Twilight Imperium (Fourth Edition)
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Twilight Imperium (Fourth Edition) Details
- Ages: 14+
- Players: 3-6
- Play Time: 240-480 mins
- Designer(s): Dane Beltrami, Corey Konieczka, Christian T. Petersen
- How heavy (difficult/complex) is this game? Medium Heavy 4/5
- Verified Player reviews
Twilight Imperium (Fourth Edition) is a game of galactic conquest where three to six players control one of seventeen unique factions competing for galactic dominance through military, political and economic strategies. Each faction offers distinct gameplay mechanics, from the wormhole-travelling Ghosts of Creuss to the trade-focused Emirates of Hacan.
Every game of Twilight Imperium is unique. Players construct the game board by taking turns placing galaxy tiles featuring planets, supernovas, asteroid fields and gravity rifts around Mecatol Rex, the central capital planet. The galaxy's layout shapes each game's strategic possibilities.
A round begins with players selecting one of eight strategy cards that determine turn order and grant special actions. Players then move fleets, claim planets, engage in combat and trade. Each round concludes with a council meeting where players vote on new laws and agendas.
After all turns end, players score victory points by completing public and secret objectives. Public objectives are gradually revealed throughout the game, while each player has personal secret objectives. Players can claim one of each type per turn. The game continues until someone reaches ten victory points.















