Meeple Musings

Worker Placement Games Explained: From Basic Rules to Winning Moves

Worker Placement Games Explained: From Basic Ru...

Worker placement games have substantially evolved since Keydom's pioneering debut in 1998. Notable titles like Agricola (2007), Caylus (2005), and Stone Age (2008) have shaped this engaging style of board...

Worker Placement Games Explained: From Basic Ru...

Worker placement games have substantially evolved since Keydom's pioneering debut in 1998. Notable titles like Agricola (2007), Caylus (2005), and Stone Age (2008) have shaped this engaging style of board...

How to Design a Board Game: From Concept to Prototype

How to Design a Board Game: From Concept to Pro...

Did you know that around 5000 new board games hit the market every year? Only a handful become successful and maybe one will become the next Settlers or Carcassonne if...

How to Design a Board Game: From Concept to Pro...

Did you know that around 5000 new board games hit the market every year? Only a handful become successful and maybe one will become the next Settlers or Carcassonne if...

What is Deck-Building in Board Games

What is Deck-Building in Board Games

Deck building has emerged as one of the most engaging and strategic elements in modern board gaming. The mechanic has grown from a simple card-drafting system into the life-blood of...

What is Deck-Building in Board Games

Deck building has emerged as one of the most engaging and strategic elements in modern board gaming. The mechanic has grown from a simple card-drafting system into the life-blood of...

How to teach someone a Board Game? Master the Art with us

How to teach someone a Board Game? Master the A...

Whether you're unveiling the latest BGG chart-topper, setting up a sprawling dungeon-crawler, or introducing an "easy" party game to new players, one inevitable question stands between you and gameplay: "How do you...

How to teach someone a Board Game? Master the A...

Whether you're unveiling the latest BGG chart-topper, setting up a sprawling dungeon-crawler, or introducing an "easy" party game to new players, one inevitable question stands between you and gameplay: "How do you...