Rio Grande Games
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry
Out of stock
Couldn't load pickup availability
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box.
First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you'll need to read about the new dice.)
Rivalry also contains two optional game modules — the Deal Game and the Orb Game — which can be played separately or combined. These modules can also be combined with the goals in Ambition, although the publisher suggests not combining them all at once for new players!
• The Deal Game has a new deal phase in which players assign $ dice to a new deal board in order to swap assets they don't want for those they do — and pretty much everything is fair game in terms of possible trades. Not using all your credit track? Why not trade in the top part of it to get a useful die? Or, if you're running a large economy and need a credit track that goes to 11 (or even 16), why not trade away a couple of white dice to get a larger track?
Have a bunch of extra tiles clogging up your construction zones from previous Explores? Why not trade them in for new dice? Or, a chance to draw from the bag until you find a 6 cost development? Or a pair of VP chips? Or a talent counter? Or some credits? Or, another Leader die? Or, a chance to draw a world of a desired color from the bag? Or, to turn some Citizenry dice directly into Developers or Settlers? Or...
Seven deal dice are rolled each turn before players assign their workers to determine what asset types can be potentially gained or traded in that round. After you swap assets, your deal will start to mature over several rounds. If you (or someone else) calls "Deal" again before your deal expires, then you might want to send another dealer in to reverse your trade, trading back for what you originally spent and making some credits and talent counters along the way. Of course, while your deal is maturing, some other player might swoop in and reverse it before you wanted to, taking their cut and converting your attempted temporary loan into a permanent exchange. These things happen...
• The Orb Game gives one yellow "Alien Orb" die to each player, and the faces of these dice can be popped out and upgraded to various "lines" of faces that allow you to customize what you can do in the game. (Think of the lines as being akin to a tech tree.)
You can assign dice to become researchers in the Research phase, and for each assigned researcher, when someone calls Research, you get two "dots" of upgrades to your dice. The first dot gets you a 1-dot face in any line; extra dots get you better faces in that line. (If you want to switch lines for a given face after entering a line, pay 1 dot more.) These upgraded dice affect your play. For example, if you roll the 2-dot beige -1 develop face, you receive a -1 die discount on all developments you build that turn.
Orb dice are rolled in front of player screens at the start of a round. If, for example, you roll a face that grants virtual workers, then everyone knows that you will benefit if Explore occurs and can plan accordingly as they assign their dice and decide which phase to call.
To allow improved Orb dice more opportunities to affect play, the Orb game ends at 15+ tiles or when the initial VP chip pool is exhausted, which is increased to 15 VPs per player. At game end, each 2-dot and 4-dot face on your Orb die is worth 1 and 2 VPs, respectively.
• Replacement player screens including a summary of the optional games (in different colored type faces) and all three added dice types are also included.
Important: This is an expansion, you also need the base game!
Suggested Ages: 14 and up
Language(s): English
Share
Related Collections
Shipping Information
Shipping Information
UK Orders
Free UK Shipping on all orders over £100
Orders under £100 charged £2.99 for Royal Mail Tracked 48
Orders over £100:
Royal Mail Tracked 48 | £0.00 | |
Royal Mail Tracked 24 | £4.99 |
These prices are subject to change, the final charges will be visible in the checkout before you finalise your order. We aim to ship all orders placed before 3pm Monday to Friday, within 1-2 working days. Our standard shipping method for the UK is Royal Mail Tracked 48.
Faster shipping options can be purchased at the checkout - Royal Mail Tracked 24 is available, as is Royal Mail Next Working Day by 1pm.
EU Orders/Rest of World Orders
&
Thank you to our valued customers in the EU and the Rest of the World for your support.
Shipping costs are calculated at the checkout.
We no longer charge VAT (sales tax) for orders outside the UK. You may be charged your local sales tax on entry to your country and could be charged duty on products manufactured outside the EU and UK.
We aim to ship all orders placed before 3pm GMT within 1-2 working days. The default shipping method is 'Standard Delivery'. This is a reliable airmail service with no tracking. Transit times for non-UK orders can be very unpredictable. Royal Mail state to aim to deliver these parcels in 3-5 working days but it can take a lot longer.
If you refuse to pay Custom Duties and Tax if required by your country's government, the parcel will be returned to us. Please note, any charges incurred by Meeples Corner for the return of the parcel will be subtracted from the total refund amount.
For EU and the Rest of the World, if available, faster tracked shipping options can be purchased at the checkout. If you require a faster delivery than we are offering please contact us at info@meeplescorner.co.uk as we may be able to help.

Our Favourites
-
SETI: Search for Extraterrestrial Intelligence
Vendor:Czech Games Edition5.0 / 5.0
(4) 4 total reviews
Regular price £54.50Regular priceUnit price / per -
Cyclades: Legendary Edition
Vendor:Studio HRegular price £51.95Regular priceUnit price / per -
Kronologic: Paris 1920
Vendor:Super Meeple4.5 / 5.0
(2) 2 total reviews
Regular price £19.95Regular priceUnit price / per -
Arcs: Conflict & Collapse in the Reach
Vendor:Leder GamesRegular price £46.95Regular priceUnit price / per -
Black Forest Board Game
Vendor:Feuerland Spiele5.0 / 5.0
(2) 2 total reviews
Regular price £45.95Regular priceUnit price / per -
Carcassonne
Vendor:Hans im GlückRegular price £25.50Regular priceUnit price / per -
Wandering Towers
Vendor:Capstone GamesRegular price £33.95Regular priceUnit price / per -
Winner's Circle (2nd Edition)
Vendor:Dice Tree Games5.0 / 5.0
(1) 1 total reviews
Regular price £59.95Regular priceUnit price / per -
Sale
Secret Identity
Vendor:FunnyfoxRegular price £15.95Regular priceUnit price / per£27.00Sale price £15.95Sale -
Unconscious Mind Board Game
Vendor:Fantasia GamesRegular price £52.95Regular priceUnit price / per -
Ironwood Board Game
Vendor:Mindclash GamesRegular price £42.95Regular priceUnit price / per -
Unmatched: The Witcher - Realms Fall
Vendor:IelloRegular price £31.95Regular priceUnit price / per -
Mass Effect The Board Game: Priority Hagalaz
Vendor:Modiphius EntertainmentRegular price £34.95Regular priceUnit price / per -
Dorfromantik: The Board Game
Vendor:Pegasus SpieleRegular price £29.95Regular priceUnit price / per -
Windmill Valley
Vendor:Board and DiceRegular price £43.95Regular priceUnit price / per -
The Lord of the Rings: Duel for Middle-Earth
Vendor:Repos ProductionRegular price £21.95Regular priceUnit price / per -
Galileo Galilei Board Game
Vendor:Capstone GamesRegular price £42.40Regular priceUnit price / per -
Unmatched: The Witcher - Steel and Silver
Vendor:IelloRegular price £31.95Regular priceUnit price / per -
MicroMacro Kids: Crazy City Park
Vendor:Edition SpielwieseRegular price £24.95Regular priceUnit price / per
Meeple Musings - Our Board Game Blog
View all-
Area Control Board Games Explained: From Basic ...
Area control board games have been the life-blood of tabletop gaming since 1927. That year, "Way to the White House" introduced players to electoral vote competition through US state control....
Area Control Board Games Explained: From Basic ...
Area control board games have been the life-blood of tabletop gaming since 1927. That year, "Way to the White House" introduced players to electoral vote competition through US state control....
-
How to Win at Catan: Secret Strategies Most Pla...
Winning at Catan might be easier than you think. The game has transformed board game circles since its release in 1995 and changed how people view tabletop gaming taking...
How to Win at Catan: Secret Strategies Most Pla...
Winning at Catan might be easier than you think. The game has transformed board game circles since its release in 1995 and changed how people view tabletop gaming taking...
-
The Hidden Joy of Solo Board Gaming: A Player's...
Solo board gaming has grown from a niche in the hobby to a thriving community. Tens of thousands of enthusiasts now gather in dedicated Facebook groups and subreddits. This side...
The Hidden Joy of Solo Board Gaming: A Player's...
Solo board gaming has grown from a niche in the hobby to a thriving community. Tens of thousands of enthusiasts now gather in dedicated Facebook groups and subreddits. This side...
-
12 Epic Sci-Fi Board Games for Space Strategy L...
Space enthusiasts have been drawn to sci-fi board games since the 70s, and ground-breaking titles like "Cosmic Encounter" and "Dune" remain popular choices at gaming tables today. Modern space strategy...
12 Epic Sci-Fi Board Games for Space Strategy L...
Space enthusiasts have been drawn to sci-fi board games since the 70s, and ground-breaking titles like "Cosmic Encounter" and "Dune" remain popular choices at gaming tables today. Modern space strategy...