In Wiz-War (designed by Tom Jolly), players are transformed into wizards who attempt to collect treasures from a twisted maze.
At the heart of the game is a deck of cards that the players use to cast spells, power up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players’ sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.
Six two-sided gameboards. You’ll use two for a 2-player game, three for a 3-player game, and so on.
Eight player standies. The maximum player count is intended to be six, but we wanted to give you a full range of characters to choose from.
Seven dice – a d8 (numbered for d4 twice) and six d6.
Lots and lots of full-color counters representing Doors, Spell Effects, Portals, the Wizards’ Lairs, and the Treasure they are fighting for.
14 plastic bases for characters and Portals.
Six life counters, one for each player.